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Samplerobot how to??

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Anyone know how to sample VST instruments with samplerobot by stand-alone computer (without connecting keyboard with midi or audio interface)

 
Posted : 16/09/2018 11:29 am
Jason
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I don't know what your stand-alone computer is, so I'll just assume it's like mine - Windows - with a 50/50 shot of being wrong.

Virtual MIDI ports can probably handle the MIDI part. Although I'm not sure that even that is necessary.

ASIO4ALL may be able to handle the audio part. Maybe something like Voicemeeter would give you more options.

I still haven't used Samplerobot yet - but would start with that mix to try to record VSTs.

At some point, Samplerobot (Skylife) was selling a product to provide virtual audio cables for the purpose of recording "inside" the PC. It's likely this functionality can be replaced with other similar solutions out there. Actually, I can't tell if these virtual cables were sold as a package or just part of Samplerobot as a feature. Maybe Samplerobot still comes with virtual audio drivers.

 
Posted : 16/09/2018 11:43 am
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hello i have macbook pro in my home studio without external usb audio interface. I have tried to record some drum vst samples using my montage but sample robot don't record...

 
Posted : 18/09/2018 6:28 am
Jason
Posts: 7907
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Samplerobot.com has a blog entry: http://www.samplerobot.com/index.php?archive=1

Titled: "Sampling virtual Instruments"

Which covers both PC and Mac.

The general idea (for both systems) is to use virtual MIDI and virtual audio cables to connect between your DAW which is hosting the VSTi and Samplerobot.

PC
==

On a Windows PC, LoopMIDI (by Tobias E.) works for MIDI virtual cables. When I use an automatic recording with Samplerobot and LoopMIDI - Samplerobot is able to automatically play the VSTi and make it sound.

I didn't test a virtual audio cable yet - but "VB-Cable" can be used on the PC.

Here's a reference for many methods for the PC: http://blog.ultimateoutsider.com/2015/03/recording-virtual-instruments-with.html

Mac
===

Creating virtual MIDI ports on Mac: http://www.johanlooijenga.com/tools/12-virtual-ports.html

Virtual audio cables on Mac: http://www.rogueamoeba.com/freebies/soundflower/

 
Posted : 18/09/2018 9:59 am
 John
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Just a quick note on the virtual audio ports(and midi)
I am using them to connect ableton live and reason with eachother
And with my hardware..

The mac has a much lower latency then the pc solution
It was the reason i moved to macbook
Probably because the audio part is patched into the kernel itselves where for windows its a layer on top of other software..

 
Posted : 19/09/2018 1:40 pm
Jason
Posts: 7907
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Just a quick obvious point to make for the readers of this thread ...

Latency is good to minimize for live playing where it matters the time it takes between a player pressing a key and sound coming out of speakers arriving back in the same player having sound arrive back in their ears.

In this case, latency does not matter. Since there is no live time correlation to deal with here, it doesn't matter if it takes 5 seconds for sound to start arriving back at Samplerobot unless Samplerobot starts its "time=0" sample recording when it presses a key vs. when sound starts arriving. Even if it recorded "dead space" due to the latency - Samplerobot has provisions for cleaning this up. So again, latency is not really an issue in this narrow usage model.

In a PC - I would be setting up virtual cables for direct record (if that's how you decide to accomplish the recording) and then breaking that setup down after using Samplerobot - or before using VST instruments in a live setting. Introducing latency for the direct-recording method and then removing this latency when playing the VSTi using an external MIDI controller.

Some (not the OP) would record without the need for virtual cables because sound is routed to an audio interface, such as Montage, and recording is done through its low-latency driver. There would, using this path, be no need to swap out the configuration nor should there be a need for virtual devices. This is not saying virtual devices are bad -- just if you value not swapping configurations AND are OK with having the Montage connected to your PC while sampling - then this is another route to take.

 
Posted : 19/09/2018 11:15 pm
 Tim
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New Member
 

If Audiocable is installed i don`t really understand why i still need to use ASIO4ALL driver instead of my RME driver? Is that driver the only one who can be shared between applications?

The example within the Recording-Virtual-Instruments tutorial chooses inside NI Machine (standalone) a Audio device (Audiocable) and a Driver (any windows driver). How do i do this in a DAW like Cubase where i can only seem to choose a Driver? I don`t see a separate option for Device settings. Maybe someone knows where to do this?

 
Posted : 09/01/2019 2:14 am
Jason
Posts: 7907
Illustrious Member
 

When everything is not spelled out in a post, I go searching for key terms. "Audiocable" is one of those that didn't bring up anything when I looked at the link provided. I'm assuming "Audiocable" is a virtual audio cable and replaces or is the instruction's "VB-Cable" software.

The purpose for ASIO4ALL it allows for multiple audio drivers to be used at once (aggregate audio interface in mac land). The virtual audio cable lets you "tap in" to this stream and use it in another application.

Also, the tutorial is about recording a virtual instrument. Something which exists inside a computer. Even though one of the 4 options is to use audio interfaces and go external (interface to interface analog or digital) -- this is round-about to do this way. This would be where you would use the RME as one of the 2 audio interfaces. But why do that?

I think we need to reset and understand exactly what you're trying to record. An external hardware device like a keyboard? If so, this tutorial you linked to is not for that. An internal virtual instrument like the tutorial? If so - there's no need to involve RME (although you could - following a few of the options provided).

The preferred option for recording virtual instruments is as you seem to have started to outline - using virtual audio cables instead of hardware audio interfaces.

You have a question about device settings in Cubase. That's vague. Can you give some more meat on the bone of what you're trying to configure? Typically most of the settings I need to access in Cubase are under the Studio menu - but I'm not sure what you're trying to do here.

 
Posted : 11/01/2019 6:16 am
 Tim
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New Member
 

It was rather confusing but i figured it out. God bless RME for providing a Loopback audio function. NO need to install ASIO4ALL and VBCABLE (that is how it`s called). You just Loopback the software playback on a digital output you don`t use (in my case asio spdif) and let Sample Robot record asio spdif IN. I did need a midi driver that could be shared by multiple applications (LoopBe1). Everything works fine now.

The only thing i cannot seem to get working is recording release samples..

The SR manual states:

The Note/Release Tab (Sample)
Here you can make settings regarding the marker settings for a selected Sample. Keep in mind that this tab is only available when a sample in the Sample section is selected.

If i click on a sample in the sample section, the menu at the right does not show the Note/release tab. I set release samples length in the Project wizard but in the project itself release samples are set to Off. When recording the samples, SR did record the two extra seconds set by the release length. It should make separate samples right? Where can i turn them on?

Attached files

 
Posted : 29/01/2019 7:20 pm
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