1. Do the number of elements affect polyphony? If those elements are spread out among multiple parts, would it change anything? The gist of the question is this: If I am going to create a complex sound, is there an advantage to try to stuff as much of that complexity with many elements into a single part vs fewer elements among multiple parts? If polyphony is limited by the number of parts vs the number of elements, it would seem like an inefficient “artificial” limit. You could conceivably play 8 times the musical wave forms using less parts. Is my thought process faulty?
2. Do the number of parts effect polyphony? If so, it seems that the consequence could be that the premium CFX Concert(4 parts) may have a significant disadvantage by a factor of four to the CFX Stage (1 part). Is this true?
3. If two different parts use different ranges of the keyboard, do you get the same polyphony as if those parts were overlapped? Followup question: if those ranges were made at the element level vs the common level would it make a difference?
4. Do effects like delay impact polyphony?
5. Once the polyphony is maxed out is there a priority of parts within the performance that cut off before others?
6. When transitioning from one performance to another, can the sustained overlap break the polyphony?
7. If one of the parts in a performance is muted, is polyphony increased? What if the muted part is actually a scene of a performance, is polyphony affected when that scene is selected?
8. In the worst case scenario if 8 parts are being used simultaneously, how low can the polyphony go?