Hello, i have it, done with collaboration of John Melas.
You can find it on this webpage of my site with some informations, the site is in French, cause i'm French, but you can use the google translator tools on top banner to translate online, not perfect but enought good to understand :
Instrument definition file :
Cubase script for cubase users with informations how to 'install' and use it ::
This is really helpful; thank you. I've tried the same principle with 'multi-part' sounds it doesn't seem to work in the same way. For example, the 'CFX Concert' sounds odd, almost like it going through a phaser. Do I need to assign each individual part of the sound to an individual part within the Multi/GM parts perhaps? Or am I missing something?The same principle will not work for ‘multi-part’ programs. The reason the ‘CFX Concert’ sounds odd is because you are transmitting on four MIDI Channels simultaneously, and each of the tracks is recording all four channels of MIDI data (thus the phaser-like sound)
I'm using Cubase AI 9.5 (as it came with the MODX), so I guess that explains why.In most cases, multiple Parts is basically done in Cubase AI by setting just one Track in record. It takes only one MIDI Track to record all 16 MIDI channels on a Port. If you are new to MIDI, this maybe new to you or perhaps you just never realized that all 16 MIDI channels are already separated (the only reason to further separate them by TRACK is for the convenience of viewing and editing the data). Certainly, new to many is the concept of playing on multiple MIDI channels simultaneously. In most typical MIDI sequencing scenarios you are working with one Part, one Channel, one Track. MODX is different!
Do you know a workaround without upgrading to the Pro addition? It seems a bit of shame to discount all the multi-part presets.