
QS300 FAQs
(Updated 10/04/2000)
Why do I sometimes seem to lose polyphony when playing a sequence?
The primary reason for this is that you may be using a lot of elements. Each QS300 voice can be made up of 4 elements. As the QS300 is 32 note polyphonic, you may think that holding down a chord with only 10 fingers will not touch the polyphony. If your voice in use is made up of 4 elements however, you will find that you are actually using up a total of 40 notes of polyphony (4 notes for every key held down). This will be the reason why you cannot hear all of your voices.
Is there any editing software available for the QS300?
Lots of it. XGEdit by Gary Gregson (free to download from the Yamaha XG Downloads Page) will handle all of the XG specific side of the QS300. There is also a free Macintosh editor for it soon to be available from the main QS300 Page of this website, as well as instrument definition files for Cakewalk. The Cubase mixer maps for XG (from the Yamaha XG Downloads Page) will also work.
What else in the Yamaha range is compatable with the QS300?
Everything that supports XG in reality. The core engine of the QS300 is that used by most of the Yamaha XG range. As XG relies on the principles of scaleability and cross platform compatibility your XG sound can be guarenteed no matter what Yamaha XG compatible synth you are using. Therefore any voices made up using XG parameters for any XG compatible unit will work on the QS300.
Files for the QS300 will load into an MU50 then?
No! The majority of XG units mentioned above all use a maximum of 2 oscillators or elements per voice, whereas the QS300 can use up to 4 elements per voice. Voices saved on the QS300 are saved as a Q3V extension file.
How is it different from the previous Yamaha workstations?
The core difference is the use of XG, and very flexible style arrangement. These can provide 'on the fly' inspiration.
Compiled by Yamaha Musicsoft Europe, November 1996
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